AI Insights · Timothy · July 2024
Q2 2024 Performance of Top 5 iOS MMORPGs in Europe
Explore the latest trends in the European iOS MMORPG landscape for Q2 2024. Sensor Tower provides a detailed look at downloads, revenue, and active users.
In the second quarter of 2024, the European iOS MMORPG scene saw varied performances among the top titles. Here is a summary of how each game fared during this period, with insights from Sensor Tower.
Albion Online witnessed a gradual decrease in revenue from $85K to $16K with a corresponding downtrend in weekly active users, settling at around 17K by the end of the quarter. Downloads also saw a slight decline, finishing at 7K in the final week of June.
The much-anticipated release of Tarisland by Level Infinite made a splash with an initial revenue of $68K, which increased to $75K in the following week. However, downloads saw a significant drop from 129K in its debut week to 41K.
Diablo Immortal from Blizzard Entertainment sustained a strong revenue performance throughout the quarter, peaking at $352K in mid-June before a slight reduction to $180K. Weekly active users showed a slight decline, ending at 116K, while downloads hovered around 5K to 6K per week.
DOFUS Touch: World of Twelve by Ankama displayed a decreasing trend in revenue from $167K to $55K over the quarter. Its weekly active users experienced a dip, concluding at 24K, and downloads saw a decrease to just under 3K by late June.
Lastly, Shakes and Fidget: Idle RPG by Playa Games GmbH showed a fluctuating revenue pattern, with a notable peak at $78K in the third week of June. Weekly active users remained relatively stable, ending at 35K, while downloads remained consistent, closing the quarter at around 1.4K.
For more in-depth insights, Sensor Tower's platform offers detailed analysis on the performance of these and other mobile applications.