AI Insights · Timothy · July 2024
Top 5 iOS MMORPG Apps in Australia: Q2 2024 Performance Review
A detailed look at the performance of the top 5 MMORPG apps on iOS in Australia during Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the top 5 MMORPG apps on iOS in Australia showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a breakdown of their performance:
Diablo Immortal
From Blizzard Entertainment, Inc., Diablo Immortal experienced notable fluctuations in both revenue and downloads. Revenue peaked at approximately $45.2K in the week of June 10, following a low of around $15.4K in mid-May. Downloads saw a significant rise from 454 in early April to 1.5K by the end of June. Active users remained relatively stable, starting at 11.3K in early April and ending at 11.7K in late June, with a slight increase mid-quarter.
NIGHT CROWS
Wemade Co., Ltd.'s NIGHT CROWS showed a varied revenue pattern, peaking at $15.6K in late April before dipping to $4.9K in mid-May. Downloads were modest, starting at 149 in early April and seeing a sharp drop to single digits by mid-May, with minor fluctuations thereafter.
MIR4
Another title from Wemade Co., Ltd., MIR4 had a significant revenue decline, starting at $19.5K in early April and falling to around $1.2K by the end of June. Downloads also decreased from 91 in early April to zero by mid-May. Active users showed a steady decline from 645 in early April to 427 by the end of June.
MapleStory M: Fantasy MMORPG
NEXON Company's MapleStory M saw a revenue peak of around $11K in the last week of June, following a fluctuating pattern throughout the quarter. Downloads remained relatively low but stable, ranging from 37 to 95. Active users hovered around the 1K mark, ending at 1.1K in late June.
Old School RuneScape
Jagex's Old School RuneScape maintained a consistent performance with minor fluctuations. Revenue ranged from $4.2K to $5.6K, peaking in mid-May. Downloads were stable, averaging around 330 per week. Active users slightly decreased from 3.4K in early April to 3.2K by the end of June.
These trends highlight the competitive and dynamic nature of the MMORPG market on iOS in Australia. For more insights and detailed analytics, visit Sensor Tower.