AI Insights · Timothy · July 2024
Top 5 Android MMORPGs in Central America Q2 2024
Explore the performance of the top 5 MMORPG apps on Android in Central America during Q2 2024, with insights into their weekly downloads, revenue, and active users.
In Q2 2024, the top 5 MMORPG applications on the Android platform in Central America showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals the following insights:
Ragnarok Origin: ROO
Ragnarok Origin: ROO by Gravity Game Vision showed significant activity with weekly revenue peaking at around $13.7K in early April. However, this revenue experienced a steady decline, dropping to approximately $2.7K by the end of June. Weekly downloads started strong with 3.2K in early April but fell dramatically to just over 120 by the end of the quarter. Despite the decline in downloads and revenue, weekly active users remained relatively stable, averaging around 47K throughout the quarter.
DOFUS Touch: A WAKFU Prequel
DOFUS Touch: A WAKFU Prequel from ANKAMA GAMES saw its highest weekly revenue of about $6.7K in early April, which then gradually decreased to around $1.4K by the end of June. Weekly downloads fluctuated, starting at approximately 1.5K and ending at a similar level, with a notable increase to 1.1K in mid-June. The app's weekly active users showed a slight upward trend, growing from 8.5K to 7.4K over the quarter.
Diablo Immortal
Blizzard Entertainment's Diablo Immortal maintained a consistent performance with weekly revenue generally around $3K, peaking at $5.3K in early June. Weekly downloads varied, starting at 1.4K and peaking at 2.8K in early June before declining to 1.5K by the end of the quarter. The game's weekly active users saw a gradual decrease from 17.7K to around 14.6K.
Albion Online
Albion Online by Sandbox Interactive GmbH experienced a notable surge in weekly downloads, peaking at 18.6K in late April. Despite this, the weekly revenue remained relatively stable around $3K, with a slight peak to $3.6K in the last week of June. Weekly active users saw a significant spike to 22.6K in late April, which then gradually decreased to around 11.9K by the end of the quarter.
The Legend of Neverland
Ark Games Global's The Legend of Neverland showed a steady weekly revenue trend, averaging around $2.4K with a peak of $4K in mid-April. Weekly downloads were consistent, starting at 5.7K and ending at 4.3K, with minor fluctuations. The weekly active users experienced a slight decline from 12K to around 10.3K over the quarter.
For more detailed insights and data, visit Sensor Tower.