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AI Insights · Timothy · July 2024

Top 5 Entertainment Apps on Android in Latin America: Q2 2024

Discover the performance of the top 5 entertainment apps on Android in Latin America for Q2 2024, with insights on downloads, revenue, and active users.

Top 5 Entertainment Apps on Android in Latin America: Q2 2024

In the second quarter of 2024, the top 5 entertainment apps on Android in Latin America showed notable trends in downloads, revenue, and active users. Here's a detailed look at the performance metrics of these leading apps.

Max: Stream HBO, TV, & Movies, published by WarnerMedia Global Digital Services, LLC, saw significant activity. Weekly downloads were quite robust, peaking at over 1.6M in early April, with a slight dip to around 938K by the end of June. Revenue exhibited a steady increase, reaching nearly $486K in mid-June. Active users also climbed, starting from 8.9M at the beginning of April to almost 14.9M by the end of June.

Globoplay: Futebol Brasileiro!, from Globo Comunicação e Participações S.A., had a strong presence. Weekly downloads fluctuated, starting at approximately 198K and peaking at around 271K in mid-April. Revenue was consistent, generally hovering around $400K, with a peak of $448K in early April. Active users saw a rise from 4.7M to 5.4M over the quarter.

Disney+ maintained a steady performance. Weekly downloads showed an upward trend, starting at around 410K and reaching over 816K by the end of June. Revenue followed a similar trend, peaking at approximately $475K in the final week of June. Active users increased from 6.6M to nearly 9M during the quarter.

Crunchyroll, published by Crunchyroll, LLC, saw impressive growth. Weekly downloads peaked at around 507K in April, while revenue saw a steady climb, hitting around $278K by the end of June. Active users increased from 3.1M to 3.7M throughout the quarter.

Star+, another Disney app, experienced varied performance. Weekly downloads fluctuated, starting at approximately 544K and dropping significantly towards the end of June. Revenue remained relatively stable, peaking at around $225K in late June. Active users saw a decrease from 9.4M to 7.5M over the quarter.

These insights come from Sensor Tower, where you can find more detailed analytics and trends. The data reflects the dynamic nature of the entertainment app market in Latin America, highlighting the varying performance across different metrics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024