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AI Insights · Timothy · April 2024

Top 5 MMORPG Apps in Finland Q1 2024: Unified Platform Performance

The top 5 MMORPG apps in Finland showed varied performance in Q1 2024, with notable shifts in weekly revenue, downloads, and active users.

Top 5 MMORPG Apps in Finland Q1 2024: Unified Platform Performance

In Q1 2024, the top 5 MMORPG applications in Finland exhibited diverse trends across weekly revenue, downloads, and active users on a unified platform. Here’s a closer look at their performance:

Diablo Immortal from Blizzard Entertainment saw fluctuating weekly revenue, starting at around $4.9K in the first week of January and dipping to about $2K by late January. The app's revenue peaked again in early February at approximately $4.2K, before stabilizing around $3.1K towards the end of March. Weekly downloads ranged from 79 to 128, with a modest increase in the last week of March. Active users remained relatively stable, fluctuating between 1.3K and 1.6K throughout the quarter.

Old School RuneScape by Jagex demonstrated a steady rise in weekly revenue, peaking at around $2.6K in mid-January and maintaining an average of $2.2K to $2.5K through March. Downloads showed consistent performance, averaging between 184 and 241 per week. Active users also exhibited stability, with slight increases from 1.4K in early January to 1.6K by the end of March.

RuneScape, another Jagex title, experienced a decline in weekly revenue from around $1.6K in the first week of January to approximately $776 by the end of March. Downloads varied, peaking at 72 in the last week of March. Active users remained steady, fluctuating between 241 and 284 throughout the quarter.

MU: Dragon Havoc from HongKong Miracle Network Limited saw a significant drop in weekly revenue, starting at around $1.1K in early January and declining to approximately $374 by the end of March. Weekly downloads were minimal, with occasional peaks. Active users remained consistent, hovering around 74 throughout the quarter.

NIGHT CROWS by Wemade Co., Ltd., which launched in mid-March, showed promising initial performance. Weekly revenue began at approximately $4K, then declined to about $925 by the end of March. Downloads started strong at 119 in the launch week but dropped to 14 by the month's end. Active users ranged from 31 to 37 during this period.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024