AI Insights · Timothy · January 2024
Q4 2023 Performance of Top iOS MMORPGs in Australia
An overview of the top 5 MMORPGs on the iOS platform in Australia for Q4 2023, showcasing user engagement and financial trends. Insights provided by Sensor Tower indicate fluctuating activity and revenue across the board.
As the year 2023 wrapped up, the MMORPG scene on the iOS platform in Australia saw varied performances across the top titles. Sensor Tower's data provides us with a clear picture of how these games fared in terms of downloads, revenue, and weekly active users during the fourth quarter.
Albion Online from Sandbox Interactive GmbH experienced a revenue trend that peaked in late November with $991K, followed by a dip to $687K by the end of December. Downloads surged to 772K in mid-October, then gradually decreased to 729K by the Christmas week. The weekly active users showed an upward trend, culminating in 1.3M in the last week of December.
Blizzard Entertainment's Diablo Immortal showed a significant revenue peak of $38.8M in the week leading up to Christmas. The game's downloads dipped to a low of 318K in late November but recovered to 596K by the year's end. Weekly active users saw a slight increase from 13.3M in early December to 13.4M during the festive season.
The newly released MU: Dragon Havoc by HongKong Miracle Network Limited had an impressive start with $13.2M in revenue in the first week of November, though it saw a decrease to $12.7M by the end of December. The game's downloads showed a downward trend from 1.1M in mid-October to 219K in the final week of 2023.
Jagex's Old School RuneScape maintained a steady revenue stream, starting at $4.4M in late September and ending the quarter with a slight increase to $4.9M. Downloads saw a peak of 414K in mid-November, while weekly active users grew from 3M to 3.2M by the quarter's close.
The Legend of Neverland, developed by Ark Games, saw its revenue rise significantly, from $4.5M in late September to a high of $8.6M during the last week of December. Downloads remained relatively stable, with a slight increase from 305K at the quarter's start to 300K by the end. The game's active users showed a slight uptrend, ending the quarter at 1.5M.
For more in-depth insights and data on the performance of these MMORPGs and others, Sensor Tower offers a comprehensive analysis of the mobile gaming landscape.