AI Insights · Timothy · October 2023
Top 5 MMORPG Apps on iOS in Denmark for Q3 2023
A detailed look at the performance of the top 5 MMORPG applications on iOS in Denmark during Q3 2023, highlighting trends in downloads, revenue, and active users.
During Q3 2023, the top 5 MMORPG applications on iOS in Denmark showed varied performance across downloads, revenue, and active users. Below is a detailed look at each app's metrics.
Diablo Immortal from Blizzard Entertainment, Inc. saw a fluctuating revenue trend, peaking at approximately $7K at the end of June and declining to around $1.7K in mid-September. Downloads decreased steadily from 264 in late June to 42 by the end of September. Weekly active users also witnessed a gradual decline from 3.1K to 2.4K over the quarter.
MU ORIGIN 3 by FingerTips experienced significant revenue spikes, reaching about $2.7K in late June and $2.2K in late August. Downloads were relatively low, with a peak of 38 in early July and minimal activity in subsequent weeks. Weekly active users remained stable, averaging around 80 throughout the quarter.
Dragon Storm Fantasy from Goat Co. Ltd had a notable revenue increase mid-July, peaking at approximately $1.4K, but saw a drop to $90 by mid-September. Downloads were minimal, with a slight peak of 29 in late July and nearly zero activity afterward. Active users data were limited, with only 20 users recorded in late July.
Kung Fu Saga: Martial Path by Watt Games showed a peak revenue of around $1.1K in mid-July, followed by a gradual decline to $174 by the end of September. Downloads were highest at 141 in late June, decreasing significantly to 4 by the end of September. Weekly active users saw a decrease from 197 in late June to 107 by the end of September.
Old School RuneScape by Jagex maintained a consistent revenue stream, peaking at $558 at the end of July and stabilizing around $332 by the end of September. Downloads were relatively stable, with a peak of 144 in late July. Weekly active users remained strong, increasing from 428 in late June to 611 by the end of July, before stabilizing around 452 by the end of September.
These insights demonstrate the varying levels of engagement and monetization for MMORPG apps in Denmark, with more detailed data available on Sensor Tower.