AI Insights · Timothy · July 2023
Top 5 MMORPG Apps on Android in Germany Q2 2023
Discover the performance trends of the top 5 MMORPG apps on Android in Germany during Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the MMORPG genre on Android in Germany saw varying trends across the top 5 applications. Here’s a detailed look at the performance metrics of these popular games, based on data from Sensor Tower.
Diablo Immortal from Blizzard Entertainment showed a fluctuating revenue trend, starting at around $102K in late March and dipping to approximately $35K in late May before rebounding to nearly $68K by the end of June. Weekly downloads for this title saw a dip early in the quarter, reaching a low of about 1K in early May, but later picked up to around 3.8K by mid-June. Active users also exhibited a slight decline from 21.4K in late March to a low of 14.5K in mid-May, then increased again to about 19.5K by the end of June.
Kung Fu Saga by TTHmobi experienced a significant revenue spike at the beginning of April, peaking at around $71K, but gradually decreased to approximately $30K by the end of June. Weekly downloads saw a sharp decline from 30.6K in late March to about 2.3K by late June. Active user numbers mirrored this trend, starting at 28.7K and reaching a high of 38K in early April, before falling to around 13.4K by the end of the quarter.
Summoners War: Chronicles from Com2uS had a revenue peak of about $58K in late March but saw a steady decline to approximately $5K by mid-June, with a slight uptick to $11.6K at the end of June. Downloads began at 11.3K in late March and dropped significantly to around 164 by late June. Active users started at 20.5K, dipped to about 13.4K in early April, and then stabilized around 17.5K towards the end of the quarter.
Shakes & Fidget - The RPG by Playa Games saw a mixed revenue performance, starting at $23.2K in late March, peaking at $35.4K in early April, and ending the quarter at $32.1K. Downloads fluctuated, with a noticeable peak of 3.2K in early April and a subsequent decline to around 896 by mid-June, before slightly rising to 1.7K at the end of June. Active users remained relatively stable, starting at 23.9K in late March and ending at 24.1K by late June.
Dragon Trail 2: Fantasy World also from TTHmobi, saw a steady revenue decrease from $27K in late March to about $16.5K by the end of June. Weekly downloads were low throughout the quarter, starting at 1.4K and dropping to around 583 by the end of June. Active users followed a downward trend from 4.2K in late March to about 2.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.