AI Insights · Timothy · January 2023
Top 5 MMORPG Apps Performance in Poland Q4 2022
A detailed overview of the performance of the top 5 MMORPG applications in Poland on a unified platform during Q4 2022. Data includes weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the MMORPG market in Poland showcased notable trends across the top five applications. The data, gathered from Sensor Tower, provides insights into the weekly downloads, revenue, and active user metrics for these popular apps.
Diablo Immortal from Blizzard Entertainment, Inc. saw its weekly revenue peak at approximately $61K in the last week of September, followed by a gradual decline to around $24.9K in early December. However, there was a resurgence in mid-December, reaching about $40K. Weekly downloads fluctuated, with the highest at 5.1K in mid-October and stabilizing around 4.4K towards the end of the year. Active users showed a consistent trend, maintaining around 32K to 35K throughout the quarter.
Shakes and Fidget: Idle RPG, published by Playa Games GmbH, experienced a significant spike in revenue in late November, peaking at $44.6K. This spike was followed by a decrease, ending the year at approximately $26K. Downloads remained relatively stable, ranging from 2.7K to 3.3K, while active users hovered around 54K to 58K, showing a slight decrease towards the end of December.
Evil Lands: MMO RPG by Rage Quit Games demonstrated steady weekly revenue, with minor fluctuations between $746 and $1.3K. Downloads saw a significant increase in mid-December, reaching up to 3.8K. Active users followed a similar upward trend, peaking at 5.7K in the final week of December.
The Legend of Neverland from Ark Games had its highest weekly revenue at $1.6K in mid-November, followed by a decline to $572 in the last week of December. Downloads showed a similar pattern, with a peak of 2.8K in late September and decreasing to around 1.8K by year-end. Active users ranged from 3.5K to 4.5K, with a noticeable dip to 3K in early November.
Albion Online by Sandbox Interactive GmbH saw its revenue peak at $1.4K in mid-December, with a steady performance around $1.2K to $1.4K towards the end of the quarter. Downloads peaked at 2.9K in mid-November, while active users saw a significant rise to 4.6K during the same period, tapering off to about 3.3K by the end of December.
These insights highlight the fluctuations and trends in the MMORPG market in Poland during Q4 2022. For more detailed insights and data, visit Sensor Tower.