AI Insights · Timothy · December 2022
Top 5 MMORPGs Performance on Unified Platform in Europe, Q4 2022
In Q4 2022, the top 5 MMORPGs in Europe saw varied trends in downloads, revenue, and active users, according to Sensor Tower data.
Throughout the fourth quarter of 2022, the top 5 MMORPG applications in Europe showed diverse performance trends in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Diablo Immortal by Blizzard Entertainment saw a notable fluctuation in weekly revenue, starting at around $712K in late September and dipping to approximately $327K in early December, before climbing back to roughly $463K by the end of the quarter. Weekly downloads ranged from about 27K to 59K, with the highest downloads recorded in mid-October. Active users hovered around the 400K to 500K mark, showcasing consistent engagement throughout the quarter.
Dragon Trail 2: Fantasy World from 4399TH experienced a decline in weekly revenue, beginning at approximately $353K in late September and dropping to around $184K by mid-December, with a slight rebound to $266K at the end of December. Downloads followed a similar downward trend, starting at about 54K and stabilizing at around 25K. Active users decreased steadily from about 106K to 63K over the quarter.
Shakes and Fidget: Idle RPG by Playa Games GmbH showed variability in weekly revenue, peaking at $331K in late November and ending the quarter at approximately $205K. Downloads remained relatively stable, ranging between 7K and 10K. Active users also showed minimal fluctuation, maintaining a range of around 155K to 171K.
The Legend of Neverland from Ark Games saw consistent weekly revenue, maintaining figures between $73K and $109K, with a peak in early October. Downloads were highest at the start of the quarter, with over 112K, and gradually decreased to about 49K by the end of December. Active users remained stable, ranging from 141K to 185K throughout the quarter.
Demon Hunter: Rebirth by Coding Code Mobile Technology LLC had a steady increase in weekly revenue, starting at approximately $31K in early October and reaching $112K by the end of December. Downloads saw a significant drop from about 65K in early October to around 19K by the end of the quarter. Active users increased from around 34K to 36K over the same period.
For more detailed insights and data, visit Sensor Tower.