AI Insights · Timothy · January 2023
Top 5 MMORPG Apps on iOS in Central America Q4 2022
Explore the performance of the top 5 MMORPG apps on iOS in Central America during Q4 2022, highlighting key trends in weekly downloads, revenue, and active users.
In Q4 2022, the top 5 MMORPG apps on iOS in Central America demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the performance of these popular apps, based on data from Sensor Tower.
Diablo Immortal from Blizzard Entertainment saw fluctuating trends in weekly revenue, starting at around $7.4K in late September and experiencing a notable dip to $1.2K by mid-November. However, it rebounded to approximately $4.2K in mid-December. Weekly downloads exhibited a similar pattern, peaking at 3.7K in early October before stabilizing at around 1K towards the end of the year. Active users showed a gradual decline from 27K in late September to 21K by the end of December.
Immortal Titan by EachFun Entertainment Limited had modest weekly revenue, starting at $209 in mid-October and dropping to $7 by late October, before stabilizing around $70 towards the end of December. Downloads peaked at 532 in late October and maintained a steady rate of around 500 in December. Active users grew from 311 in mid-October to over 1K by the end of December, indicating a steady increase in user engagement.
The Legend of Neverland from Ark Games experienced a significant rise in revenue, starting at $165 in late September and reaching a peak of $1.1K by mid-December. Downloads showed a peak of 602 in early November, with a slight increase to 512 by the end of December. Active users also saw an upward trend, growing from 469 in late September to 854 by the end of December.
DOFUS Touch: A WAKFU Prequel by Ankama had a steady growth in weekly revenue, starting at $382 in late September and peaking at $958 by the end of December. Downloads surged from 55 in late September to over 1.2K in mid-December, demonstrating significant growth. Active users also saw a notable increase, from 542 in late September to 2.5K by mid-December.
Albion Online by Sandbox Interactive GmbH showed a steady increase in weekly revenue, starting at $257 in late September and reaching $521 by mid-November, before stabilizing around $339 towards the end of December. Downloads peaked at 580 in early December, maintaining a steady rate of around 500 through the end of the quarter. Active users grew from 344 in late September to 631 by late November, stabilizing at around 550 towards the end of December.
For more detailed insights and data, visit Sensor Tower.