AI Insights · Timothy · January 2023
Top 5 iOS MMORPG Apps in Belgium: Q4 2022 Performance
Explore the performance of the top 5 MMORPG apps on the iOS platform in Belgium during Q4 2022. Detailed insights reveal trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 MMORPG apps on the iOS platform in Belgium demonstrated varying performance in terms of downloads, revenue, and active users. Below, we break down the performance of each app based on data from Sensor Tower.
Dragon Trail 2: Fantasy World by 4399TH saw an interesting trend in weekly revenue, starting at $367 in late September and peaking at $2574 in mid-October. The revenue fluctuated throughout the quarter, ending on a high note with $2379 in the final week of December. Weekly downloads showed a decline from 921 in late September to a low of 25 in early December, but recovered slightly to 190 by the end of December. Active users also experienced a similar downward trend, starting at 978 and closing the quarter at 487.
The Legend of Neverland from Ark Games displayed a consistent performance in revenue, starting at $365 in late September and ending at $356 in the final week of December. Downloads fluctuated, starting at 91 and peaking at 206 in the last week of December. Active users remained relatively stable, starting at 436 and ending at 599, with minor fluctuations in between.
DOFUS Touch: A WAKFU Prequel by Ankama experienced a varied revenue trend, with a notable peak of $1126 in late November and ending at $879 in the final week of December. Downloads were relatively stable, starting at 97 and seeing a slight increase to 158 by the end of the quarter. Active users showed a steady increase from 999 in late September to 1094 by the end of December.
RuneScape by Jagex showed fluctuations in revenue, starting at $403 and peaking at $1660 in mid-December before dropping to $347 in the last week of December. Downloads were inconsistent, starting at 96 and ending at 106. Active users remained relatively stable, with minor fluctuations, closing the quarter at 292.
Immortal Titan from EachFun Entertainment Limited had a modest revenue performance, starting at $125 in mid-October and reaching $232 by the end of December. Downloads began at 262 and saw a decline throughout the quarter, ending at 73. Active users showed a slight increase from 255 in mid-October to 178 by the end of December.
For more detailed insights and data, visit Sensor Tower.