AI Insights · Timothy · January 2023
Top 5 MMORPG Apps on Android in Central America Q4 2022
Explore the performance trends of the top MMORPG apps on Android in Central America during Q4 2022, including download rates, revenue, and active user metrics.
During the fourth quarter of 2022, the top MMORPG applications on the Android platform in Central America displayed diverse performance trends in terms of downloads, revenue, and active users. Here's a closer look at how the top 5 apps fared:
Diablo Immortal from Blizzard Entertainment, Inc. saw a fluctuating trend in weekly revenue, starting at approximately $5.8K in early October and peaking at around $8.5K in the week of December 19. Weekly downloads showed a significant spike mid-quarter, reaching 9.2K in the week of October 17, before settling into a more consistent range between 1.5K and 2.1K. Active users also saw various changes, with a notable high of 45.8K in the week of October 17, ending the quarter with around 35.7K.
WarUniverse: Cosmos Online by Better Games d.o.o. experienced a rather steady but low weekly revenue throughout the quarter, peaking at roughly $4K in the final week of December. Downloads were minimal, with only a few instances of new installations and an overall low user acquisition rate.
Ragnarok M: Eternal Love(ROM) from Gravity Interactive, Inc. saw a varying revenue trend, reaching its peak at around $4.4K during the week of November 21. The app had a very low download rate, with no significant spikes, and active users remained relatively stable, ending the quarter with about 28 active users.
The Legend of Neverland by Ark Games Global demonstrated a consistent download trend, starting the quarter with 18K downloads and maintaining a steady flow, ending with approximately 7K in the last week of December. Weekly revenue showed slight fluctuations, peaking at $2K in the week of December 19. Active users started at around 21.6K and showed a gradual decline, ending the quarter with approximately 15K.
DOFUS Touch: A WAKFU Prequel by ANKAMA GAMES exhibited a sharp increase in downloads towards the end of the quarter, peaking at 20.4K in the week of December 12. Weekly revenue showed a consistent increase, reaching around $1.9K in the week of December 19. The number of active users also saw a substantial rise, peaking at approximately 33.5K in the week of December 19.
For more detailed insights and data, visit Sensor Tower.