AI Insights · Timothy · October 2022
Top 5 MMORPG Apps on Android in Europe, Q3 2022
Explore the performance trends of the top 5 MMORPG apps on Android in Europe for Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 MMORPG applications on the Android platform in Europe demonstrated varied performance trends across downloads, revenue, and active users. Let's delve into the specifics for each app, with data sourced from Sensor Tower.
Diablo Immortal from Blizzard Entertainment saw a notable decline in weekly revenue, starting at approximately $662K at the end of June and dropping to around $250K by mid-September. Weekly downloads also decreased significantly, from around 72K in late June to 14K by the end of September. Active users followed a similar downward trend, peaking at nearly 294K in early August before falling to about 134K by the end of the quarter.
The Legend of Neverland by Ark Games Global experienced a surge in downloads in early September, reaching around 266K, but this number declined to 100K by the end of the month. Revenue saw a substantial increase from $5.7K in the first week of September to approximately $66K the following week, stabilizing around $62K in the last week of September. Active users peaked at nearly 197K in mid-September, before dipping to around 143K by the end of the month.
Dragon Trail 2: Fantasy World from TTHmobi had a strong start with weekly revenue peaking at $260K by the end of August and then gradually decreasing to around $204K by the end of September. Downloads also showed a downward trend, starting at 130K in late August and reducing to 35K by the end of September. Active users saw a similar pattern, beginning at 119K in late August and dropping to 65K by the end of the quarter.
Fox Legends by EspritGames exhibited relatively stable weekly downloads, ranging from 20K to 41K throughout the quarter. Revenue peaked at around $1.9K in late July and then fluctuated, ending the quarter at close to $950. Active users increased from approximately 35K in late June to a peak of nearly 50K in early September, before settling at around 31K by the end of September.
Noah's Heart from Archosaur Games showed a significant initial boost in weekly downloads, peaking at 166K in late July, but this number quickly tapered off to around 3.6K by the end of September. Revenue followed a similar trend, starting at $21K in late July and decreasing to about $3.7K by the end of September. Active users peaked at approximately 100K in late July and gradually declined to around 17K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.