AI Insights · Timothy · October 2022
Top 5 MMORPG Apps on Android in Germany: Q3 2022 Performance
Discover the performance trends of the top MMORPG apps on Android in Germany for Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 MMORPG apps on Android in Germany showed varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics of each app's performance based on data from Sensor Tower.
Diablo Immortal from Blizzard Entertainment saw a decline in weekly revenue, starting at approximately $186K at the end of June and dropping to around $91K by the end of September. Weekly downloads also decreased steadily from 16K to just over 2K in the same period. Active users showed a downward trend, falling from about 47.9K in late June to around 20.7K by the end of September.
Blade&Soul Revolution by Netmarble experienced fluctuations in weekly revenue. The app peaked at about $64K in late July and ended September with around $40K. Weekly downloads remained relatively low, ranging between 181 and 416. Active users saw a peak of 502 in late August but generally hovered around 300-400 throughout the quarter.
Shakes & Fidget - The RPG, developed by Playa Games, maintained a relatively stable performance. Weekly revenue saw a peak of approximately $52K at the end of June, with fluctuations throughout the quarter, ending at around $48K in late September. Weekly downloads remained modest, fluctuating between 615 and 1466. Active users showed minor fluctuations, staying around 25K for most of the period.
Dragon Trail 2: Fantasy World from TTHmobi showed strong initial performance following its release in August. Weekly revenue peaked at around $73K at the end of August but later settled around $62K by the end of September. Downloads started strong at 22K but dropped to approximately 4.5K. Active users also saw a decline from 24.2K in late August to about 9.3K by the end of September.
A3: Still Alive, another offering from Netmarble, showed a decreasing trend in weekly revenue, starting at approximately $27K at the end of June and falling to around $9.3K by late September. Active users also declined steadily, from 249 at the end of June to 123 by the end of September.
For more detailed insights into the performance of these apps, visit Sensor Tower.