AI Insights · Timothy · October 2022
Top 5 Entertainment Apps on Android in Oceania Q3 2022
Discover how the top 5 entertainment apps performed on the Android platform in Oceania during Q3 2022, including trends in downloads, revenue, and active users.
Performance of Top 5 Entertainment Apps on Android in Oceania Q3 2022
In the third quarter of 2022, the top 5 entertainment apps on the Android platform in Oceania showed varied performance metrics. Here's a breakdown of how each app fared in terms of weekly downloads, revenue, and active users.
Disney+
Disney+ experienced a steady increase in weekly revenue, peaking at approximately $448K in the final week of August. Weekly downloads showed an upward trend mid-quarter, reaching 35K in the week of September 12, while weekly active users saw a notable increase from 829K to 1.05M throughout the quarter.
Twitch: Live Streaming
Twitch: Live Streaming saw its weekly revenue peaking at around $97K in mid-July, with a gradual decline toward the end of the quarter, settling at about $80K. Weekly downloads fluctuated but remained relatively stable, averaging around 4.4K per week. The app maintained a consistent number of weekly active users, hovering around 230K.
Paramount+
Paramount+ displayed a significant increase in weekly revenue, starting at about $62K and peaking at $81K in late August. Weekly downloads also showed an upward trend, with a high of 16K in late August. The number of weekly active users saw a slight increase from 57K to 62K over the quarter.
Crunchyroll
Crunchyroll’s weekly revenue showed growth, starting at approximately $55K and reaching around $62K by the end of the quarter. Weekly downloads were relatively stable, peaking at 5.9K in late August. The app's weekly active users fluctuated but remained strong, ending the quarter with over 50K active users.
VeVe
VeVe experienced a decrease in weekly revenue over the quarter, starting at about $16.9K and dropping to approximately $6.9K by the end of September. Weekly downloads were minimal, averaging less than 10 per week. The app also saw a decline in weekly active users, from 441 at the start to 330 by the end of the quarter.
The data for this analysis is sourced from Sensor Tower, where more detailed insights can be found.