AI Insights · Timothy · July 2022
Top 5 MMORPG Apps Performance in Poland: Q2 2022
In Q2 2022, the top MMORPG apps in Poland showed diverse performance trends in terms of downloads, revenue, and active users. Insights from Sensor Tower reveal the detailed metrics.
In the second quarter of 2022, the MMORPG market in Poland saw notable activity across both iOS and Android platforms. Here’s a closer look at the performance metrics of the top 5 MMORPG apps: Diablo Immortal, Albion Online, Shakes and Fidget: Idle RPG, MU ORIGIN 3, and Evil Lands: MMO RPG.
Diablo Immortal, developed by Blizzard Entertainment, displayed strong initial performance following its release on June 1, 2022. Weekly revenue peaked at $128K in the first full week of June and then gradually declined to around $90K by the end of the month. Weekly downloads started high at 160K but dropped steadily to approximately 19K in the last week of June. Active users also saw a downward trend, from 143K in early June to about 68K by the end of the month.
Albion Online by Sandbox Interactive GmbH experienced a more consistent performance. Weekly revenue hovered around $1K, with minor fluctuations. Downloads and active users both showed a gradual decline over the quarter; downloads fell from about 5.7K to 2.3K, and active users decreased from 8.8K to 4.7K.
Shakes and Fidget: Idle RPG, published by Playa Games GmbH, saw variable revenue figures, peaking at approximately $29K in mid-April and fluctuating around $13K to $23K in June. Downloads remained relatively stable, generally between 3.2K and 4.3K. Active users hovered around 60K to 64K, maintaining a steady user base throughout the quarter.
MU ORIGIN 3, a recent release by FingerTips, had its revenue peak at about $5.2K in the last week of May, then gradually declined to around $3K by the end of June. Downloads saw a sharp drop from 7.3K in late May to just 379 by the last week of June. Active users also decreased from 8.9K to about 3.4K over the same period.
Evil Lands: MMO RPG by Rage Quit Games, a local Polish developer, displayed modest revenue trends, peaking at $983 in mid-April and then fluctuating between $200 and $600 in June. Downloads showed an upward trend in June, peaking at 2.2K mid-month. Active users also increased significantly in June, reaching a high of 3.2K.
These insights, derived from Sensor Tower, highlight the dynamic nature of the MMORPG market in Poland. For more detailed data and trends, visit Sensor Tower.