AI Insights · Timothy · July 2022
Top 5 MMORPG Applications in Oceania for Q2 2022
Analyzing the performance of the top 5 MMORPG apps on a unified platform in Oceania during Q2 2022, focusing on weekly downloads, revenue, and active users.
During the second quarter of 2022, the performance of the top MMORPG applications in Oceania showcases interesting trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the market dynamics.
Diablo Immortal, by Blizzard Entertainment, saw a notable start with weekly revenue peaking at approximately $240K in the first week of June. However, this was followed by a gradual decline, ending the month at around $149K. Weekly downloads also showed a significant drop from 140K in late May to just under 10K by the end of June. Active users decreased from 126K in early June to about 60K by the month's end.
Tamashi: Rise of Yokai experienced a steady decline in both revenue and downloads throughout the quarter. Weekly revenue, which started at $3.5K in late March, fell to around $450 by the end of June. Downloads mirrored this trend, dropping from over 3K to just 84. Similarly, active users diminished from 1.2K to around 110 over the same period.
Ragnarok V: Returns OC had a sharp decline in weekly downloads, starting at 12.6K in late May and falling to just 116 by the end of June. Revenue followed a similar downward trend, starting at around $5.1K and ending at approximately $1.2K.
Dragon Hunters: Người Săn Rồng showed varied performance. Weekly revenue peaked at $35K in early May but decreased to around $19.5K by the end of June. Downloads remained relatively stable, fluctuating around the 600-700 mark. Active users also saw a slight decline, from 6.2K in early May to around 3.8K by the end of June.
Albion Online maintained a relatively stable performance throughout the quarter. Weekly revenue ranged from $1.6K to $2.7K, with a slight peak in early June. Downloads were consistent, averaging around 1.2K per week. Active users showed minor fluctuations, staying around 2.5K to 2.7K.
For more detailed insights and data, visit Sensor Tower.