AI Insights · Timothy · July 2022
Top 5 MMORPGs in Ecuador Q2 2022 Performance Review
Discover the performance trends of the top 5 MMORPG apps in Ecuador during Q2 2022, including downloads, revenue, and active users.
As we delve into the performance of the top 5 MMORPG applications in Ecuador for Q2 2022, data from Sensor Tower reveals intriguing trends in downloads, revenue, and active users across a unified platform.
Diablo Immortal by Blizzard Entertainment, Inc. saw a significant drop in weekly downloads from 13K in early June to around 1.4K by the end of the month. The weekly revenue for the app showed a peak of approximately $2.9K in the week of June 6, before stabilizing around $2K towards the end of the quarter. Active users decreased steadily from 11.9K in the first week of June to 5.8K by the last week.
MU ORIGIN 3 from FingerTips had a notable initial spike in weekly downloads reaching 5.3K at the end of May, but this number dwindled to 252 by the end of June. The app's revenue saw a peak of $587 in the first week of June, gradually falling to $268 by the last week. Active users followed a similar trend, starting at 7.3K in late May and dropping to 2.3K by the end of June.
Dino Tamers: Jurassic MMORPG by AppForge Inc. experienced a more stable, albeit low, performance. Weekly downloads hovered around 1.2K at the start of the quarter but fell to 344 by the end of June. Revenue remained minimal throughout, peaking at $46 in early May. Active users saw a gradual decline from 2.4K in late March to around 1.1K at the end of June.
League of Angels: Chaos by YOOZOO (SINGAPORE) PTE. LTD. had a sharp decline in both downloads and active users. Downloads peaked at 3.9K in early April but fell drastically to 330 by the end of June. Active users peaked at 3.6K in the same period, dropping to 377 by the end of the quarter. Revenue saw a steady decline from a high of $105 in mid-April to just $9 by the last week of June.
Evil Lands: MMO RPG by Rage Quit Games displayed a relatively stable trend in downloads, fluctuating between 424 and 634 throughout the quarter. Active users showed minor fluctuations, starting at 1.8K in late March and maintaining a similar range till the end of June. Revenue for the app remained minimal, with occasional peaks.
For more detailed insights and data, visit Sensor Tower.