AI Insights · Timothy · July 2022
Top 5 MMORPG Applications in the United States: Q2 2022 Performance
Explore the performance of the top 5 MMORPG applications on a unified platform in the United States during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 has shown interesting trends for the top 5 MMORPG applications in the United States on a unified platform. Data from Sensor Tower reveals how these apps performed in terms of downloads, revenue, and active users.
Diablo Immortal by Blizzard Entertainment, Inc. saw a significant initial impact with weekly revenue peaking at approximately $4.4M in the first full week of June. However, there was a gradual decline, ending the month with around $2.8M. Weekly downloads also showed a sharp decrease from 3.1M in late May to 161K by the end of June. Active users followed a similar downtrend, starting at 2.5M in early June and decreasing to 1.2M by the month's end.
NEXON Company's MapleStory M: Fantasy MMORPG experienced fluctuating weekly revenue, beginning with around $335K at the start of June and ending the month with $104K. Weekly downloads were relatively stable, ranging from 2.6K to 5.3K over the quarter. Active users also showed stability, fluctuating between 4.3K and 8.3K.
GRAVITY Co., Ltd.'s Ragnarok Origin maintained a steady revenue stream, peaking in late April at $318K and closing June with around $185K. Weekly downloads varied, with a notable spike to 10.7K in late May before settling around 2.5K by the end of June. Active users saw their highest point at 12K in late May, eventually stabilizing around 6.4K.
Dragon Raja from Archosaur Games showed consistent weekly revenue, varying from $111K to $209K. Downloads were also steady, starting at 7K in late March and decreasing to 4.7K by the end of June. Active users saw a slight decline from around 24.8K at the end of March to 18.5K by the end of June.
Lastly, Old School RuneScape by Jagex demonstrated stable performance with weekly revenue ranging between $114K and $142K. Weekly downloads remained consistent, fluctuating between 4.5K and 6.2K. Active users showed a slight dip, starting at 57.2K in late March and ending at 55.9K by the end of June.
For more detailed insights into the performance of these MMORPG applications, visit Sensor Tower.