AI Insights · Timothy · July 2022
Top 5 MMORPG Apps in France Q2 2022
Explore the performance of the top 5 MMORPG applications in France during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 MMORPG applications in France showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each app's metrics:
Diablo Immortal by Blizzard Entertainment, Inc. saw a notable launch with weekly revenue starting at approximately $156K and peaking at around $324K in the second week of June. Weekly downloads were highest at launch with about 346K and then gradually decreased to around 23K by the end of June. Active users also saw a decline from 288K in early June to about 135K by the end of the month.
DOFUS Touch: A WAKFU Prequel from Ankama experienced steady weekly revenue, averaging between $29K and $63K throughout the quarter. Downloads ranged from 3.7K to 6.5K, peaking in the final week of June. Active users remained relatively stable, starting at around 44K and ending the quarter slightly higher at 48K.
Guardians of Cloudia by NEOCRAFT LIMITED displayed a consistent decline in both revenue and active users. Weekly revenue decreased from around $39K at the end of March to about $15K by the end of June. Downloads also saw a decline, starting at 2.8K and dropping to 700. Active users followed a similar trend, falling from 10K to around 5K over the quarter.
Tales of Wind, also by NEOCRAFT LIMITED, had a mixed quarter. Revenue fluctuated, peaking at around $13.6K in early May and ending June at approximately $9.7K. Downloads were minimal, with a notable increase to 384 in mid-June. Active users saw an increase from 295 in late March to 707 by the end of June.
Demon God: RPG vertical by Dreamstar Network Limited showed an impressive rise in weekly revenue towards the end of Q2, starting at about $6.3K and reaching $18.1K by the last week of June. Downloads spiked significantly, with a peak of 6.9K at the end of May and then stabilizing around 2.6K by the end of June. Active users remained stable, fluctuating around the 1K mark throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.