AI Insights · Timothy · July 2022
Top 5 MMORPG Apps Performance in Central America Q2 2022
An overview of the top-performing MMORPG applications on a unified platform in Central America during Q2 2022, highlighting trends in weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 MMORPG applications on a unified platform in Central America showcased varying trends in their performance metrics. Data provided by Sensor Tower offers insights into the weekly downloads, revenue, and active users for these popular games.
Diablo Immortal from Blizzard Entertainment, Inc. demonstrated significant activity following its release on June 1, 2022. Weekly revenue peaked at approximately $47.8K in the week of June 6, while weekly downloads started strong at 458K but swiftly declined, stabilizing around 32K by the end of June. Active users also saw a sharp decrease from 333K to 142K over the same period.
Guardians of Cloudia by NEOCRAFT LIMITED maintained consistent weekly revenue, reaching around $3.9K in the week of June 20. Downloads fluctuated, with a notable dip to 37 in mid-June before recovering slightly to 384 by the end of the month. Active users saw a significant drop from 4.3K in late March to around 1.5K by the end of June.
Tales of Wind, another title from NEOCRAFT LIMITED, experienced varied revenue trends, peaking at $4.3K in late April and then fluctuating between $1.3K and $2.6K through June. Weekly downloads remained relatively low, with the highest being 104 in late May. Active users showed a declining trend, dropping from 142 in early May to just 11 by the end of June.
Ragnarok M - Eternal Love from Gravity Interactive, Inc. saw a noticeable increase in revenue, peaking at $5.6K in the week of June 20. Downloads remained minimal, with the highest being 42 in late April. Active users showed a slight decline, starting at 104 in late March and ending at 93 by the end of June.
MIR4 by Wemade Co., Ltd. experienced a gradual decline in both revenue and active users. Weekly revenue peaked at $3.7K in late March but dropped to around $1.9K by the end of June. Active users decreased from 5.5K in late March to about 3.4K by the end of June. Downloads remained relatively low, with the highest being 87 in mid-June.
For more detailed insights and data, visit Sensor Tower.