AI Insights · Timothy · July 2022
Top 5 MMORPG Apps on iOS in South America, Q2 2022
Explore the performance trends of the top 5 MMORPG apps on iOS in South America during Q2 2022, featuring data on downloads, revenue, and active users.
The second quarter of 2022 saw significant activity in the MMORPG category on the iOS platform in South America. Here’s a closer look at the performance of the top 5 apps.
Diablo Immortal from Blizzard Entertainment showed a robust launch with weekly downloads starting at 458K in early June and declining to 18.7K by the end of the month. Weekly revenue peaked at approximately $104K in the first full week of June before tapering off to around $70.5K. Active users followed a similar downward trend, starting at 317K and dropping to 167K by the end of June.
MIR4 by Wemade Co., Ltd. experienced a consistent decrease in weekly downloads, starting from 1.4K in late March to 471 by the end of June. Revenue saw a noticeable drop from $33K in early April to around $17.5K by the end of June. Active users also declined from 23.4K in late March to 15.5K by the end of the quarter.
MU ORIGIN 3 from FingerTips, launched in late May, saw an initial surge with 16.5K downloads and a revenue of $26.9K. However, downloads dwindled to 1.8K by the end of June, with weekly revenue decreasing to about $11.9K. Active users also dropped significantly from 9.8K to around 3.3K over the same period.
A3: STILL ALIVE by Netmarble Corporation had lower engagement metrics, with weekly downloads ranging from 158 in late March to a low of 143 at the end of June. Revenue peaked at $11.9K in early May but fell sharply to around $500 by the end of June. Active users saw a gradual decline from 490 to 331 over the quarter.
Lastly, Ragnarok M - Eternal Love from Gravity Interactive maintained a steady performance with weekly downloads ranging between 334 and 241. Revenue fluctuated, peaking at $6.8K in late May before settling at around $1.7K by the end of June. Active users remained relatively stable, hovering around the 400-500 range throughout the quarter.
These insights reflect the dynamic nature of user engagement and revenue generation in the MMORPG category on iOS in South America. For more detailed data and analysis, visit Sensor Tower.