AI Insights · Timothy · July 2022
Top 5 Entertainment Apps on iOS in Austria: Q2 2022 Performance
Discover the performance trends of the top 5 entertainment apps on iOS in Austria during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 entertainment apps on iOS in Austria demonstrated varying performance trends in weekly downloads, revenue, and active users. Here’s a closer look at how each app fared, based on data from Sensor Tower.
TikTok saw a notable fluctuation in weekly revenue, starting with approximately $237K at the end of March and experiencing a dip to around $128K by mid-May. The app's revenue recovered slightly to about $134K by the end of June. Weekly downloads showed a downward trend initially, from 8.3K to around 4.7K in early May, before rising again to approximately 7.2K in late June. The app maintained a relatively stable number of weekly active users, averaging around 516K throughout the quarter.
Disney+ experienced a decrease in weekly revenue from approximately $161K at the end of March to around $62K by mid-June, with a slight rise to about $81K by the end of June. Weekly downloads also showed a downward trend, starting at 3.3K and dropping to around 2K by mid-May, before stabilizing at approximately 3K towards the end of the quarter. Disney+ maintained an average of around 78K weekly active users, peaking at approximately 84K in late June.
Netflix demonstrated a steady increase in weekly revenue, peaking at approximately $32K in early May and maintaining around $29K by the end of June. Weekly downloads were relatively stable, averaging around 3.4K, with a slight dip to 2.3K in early May. The app's weekly active users saw a gradual increase from around 246K at the end of March to approximately 262K by the end of June.
Amazon Prime Video had a consistent weekly revenue, ranging from approximately $12K at the end of March to around $8.4K by mid-June, with a slight increase to about $11K by the end of June. The app's weekly downloads fluctuated between 2.4K and 3.4K throughout the quarter. Weekly active users remained stable, averaging around 87K, with peaks of approximately 106K in early April and 94K in late June.
Crunchyroll showed a slight variation in weekly revenue, averaging around $10K, with a peak of approximately $12K at the end of March and a low of around $8.4K by mid-June. Weekly downloads were consistently low, averaging around 660, with minor fluctuations. The app's weekly active users remained relatively stable, averaging around 7K, with a slight decrease to 6.3K in late May before recovering to approximately 6.5K by the end of June.
The data presented in this article comes from Sensor Tower, where more detailed insights can be found.