AI Insights · Timothy · July 2022
Top 5 MMORPG Apps on Android in Venezuela - Q2 2022
An overview of the performance of the top 5 MMORPG apps on the Android platform in Venezuela for the second quarter of 2022.
In the second quarter of 2022, the top 5 MMORPG apps on the Android platform in Venezuela showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at the data provided by Sensor Tower.
Diablo Immortal
Released by Blizzard Entertainment, Diablo Immortal saw a significant drop in weekly downloads from around 8.7K in the last week of May to just 905 by the end of June. Weekly revenue fluctuated, peaking at approximately $455 in early June and then declining to about $310 by the end of the month. Weekly active users decreased from 7.8K in early June to around 3.2K by the end of the month.
Evil Lands: Online Action RPG
Evil Lands: Online Action RPG from Rage Quit Games LLC had a steady download rate, with a slight increase towards the end of June, reaching 967 downloads. The app maintained a stable number of weekly active users, increasing from 1.7K at the end of May to approximately 2.3K by the end of June.
Old School RuneScape
Old School RuneScape, published by Jagex Games Studio, saw weekly downloads ranging between 574 and 1K throughout the quarter. Weekly revenue saw minor fluctuations, with a peak of $7 in the last week of June. The weekly active users showed a gradual decline from 6K at the end of March to about 5.2K by the end of June.
MU ORIGIN 3
MU ORIGIN 3 by FingerFun Limited experienced a sharp decline in weekly downloads after its release, from 3.5K at the end of May to 145 by the end of June. Weekly revenue peaked at $226 in early June and then gradually decreased to around $123 by the end of the month. Similarly, weekly active users dropped from 5.2K in late May to approximately 1.6K by the end of June.
Rucoy Online - MMORPG MMO RPG
Rucoy Online - MMORPG MMO RPG by RicardoGzz showed a steady increase in weekly downloads, peaking at 776 in the last week of June. The app's weekly revenue varied, peaking at $22 in late May. The number of weekly active users showed a consistent upward trend, reaching 1.3K by the end of June.
For more detailed insights and data, visit Sensor Tower.