AI Insights · Timothy · July 2022
Top 5 MMORPG Apps on Android in Australia in Q2 2022
Discover the performance trends of the top 5 MMORPG apps on the Android platform in Australia during the second quarter of 2022, including weekly downloads, revenue, and active users.
Performance of Top 5 MMORPG Apps on Android in Australia in Q2 2022
The second quarter of 2022 saw some intriguing trends among the top 5 MMORPG apps on the Android platform in Australia. Here’s a detailed look at their performance metrics, sourced from Sensor Tower.
Diablo Immortal
The popular game from Blizzard Entertainment, Inc. showed impressive weekly revenue, peaking at around $84K in mid-June. Weekly downloads started strong at approximately 24K in the first week of June but then saw a significant decline, ending the month at about 2.4K. Active users also experienced a downward trend, dropping from 22K in early June to around 8.7K by the end of the month.
Ragnarok V: Returns OC
GRAVITY Co., Ltd.'s title exhibited fluctuating weekly revenue, starting at nearly $1.9K in late May and decreasing to about $629 by the end of June. Weekly downloads followed a similar pattern, beginning at 5.7K and dwindling to just 79 by the last week of June.
Dragon Hunters2: Fantasy World
TTHmobi's game maintained a consistent performance in weekly revenue, averaging between $10K to $19K throughout the quarter. Weekly downloads remained relatively stable, ranging from around 495 to 574. Active users showed a slight upward trend, increasing from 2.3K in early June to about 2.4K by the end of the month.
Albion Online
Sandbox Interactive GmbH's MMORPG saw modest weekly revenue, peaking at just over $1K in early June. Weekly downloads were steady, with numbers fluctuating between 326 to 673. Active users also showed consistency, maintaining a range of approximately 923 to 1.3K throughout the quarter.
MU ORIGIN 3
This game from FingerFun Limited experienced a gradual decline in weekly revenue, starting at about $5.2K in late May and tapering off to $4.6K by the end of June. Weekly downloads dropped significantly from 2.1K in late May to 177 by the last week of June. Active users also decreased, falling from 3.3K in late May to about 1.3K by the end of June.
These insights highlight the dynamic nature of the MMORPG market in Australia. For more detailed analytics and insights, visit Sensor Tower.