AI Insights · Timothy · July 2022
Top 5 MMORPG Apps on Android in Germany for Q2 2022
Discover the performance trends of the top 5 MMORPG apps on Android in Germany during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 MMORPG apps on Android in Germany showcased varied performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for each app.
Diablo Immortal from Blizzard Entertainment had an impressive start with a peak weekly revenue of around $407.7K in the first week of June. However, revenue gradually declined to approximately $186.3K by the end of the month. Weekly downloads showed a downward trend, starting at 105.4K in the launch week and declining to 16K by the end of June. Active users also saw a decrease, from 97.3K in early June to about 47.9K by the end of the month.
Shakes & Fidget - The RPG by Playa Games exhibited fluctuating revenue throughout Q2. The highest revenue was around $59.2K in mid-April, with a notable dip to $13.4K by mid-June, followed by a rise to $52.5K at the end of June. Downloads remained relatively stable, peaking at 1.4K in late June. The app maintained a consistent active user base, with numbers hovering around 25K to 27K throughout the quarter.
A3: Still Alive from Netmarble experienced a significant increase in revenue mid-quarter, peaking at approximately $47.8K in early May. The revenue then saw fluctuations, ending at around $27K by late June. Despite the revenue trends, the app did not record any downloads during this period. Active users saw a gradual decrease from 388 in late March to 249 by the end of June.
Guardians of Cloudia by NEOCRAFT LIMITED had a consistent revenue stream, with weekly revenue staying around $10K to $21.5K throughout the quarter. Downloads peaked at 1.5K in early May but declined to 671 by late June. Active users showed a similar trend, decreasing from 4.4K in early May to 3.2K by the end of June.
Blade&Soul Revolution, another title by Netmarble, saw its highest revenue in mid-June at approximately $31.5K. Revenue fluctuated throughout the quarter, ending at about $27.8K in late June. Downloads remained low, with a peak of 334 in late March and a decline to 181 by the end of June. Active users followed a similar pattern, starting at 470 in late March and decreasing to 338 by late June.
These performance trends highlight the dynamic nature of the MMORPG market on Android in Germany. For more detailed insights, visit Sensor Tower.