AI Insights · Timothy · July 2022
Top 5 MMORPGs on Android in Austria for Q2 2022
Discover the performance of the top 5 MMORPG apps on Android in Austria during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, Austria saw dynamic performances from its top 5 MMORPGs on the Android platform. Here’s a detailed look at the weekly trends in downloads, revenue, and active users for each of these popular titles, based on data from Sensor Tower.
Diablo Immortal by Blizzard Entertainment had a strong start with weekly revenue peaking at $32.7K in the second week of June. However, it saw a gradual decline to $14.9K by the end of the month. Weekly downloads started at 4.9K in early June and fell to 464 by the end of June. Active users also decreased from 6K in the first week of June to just over 2K by the last week.
Shakes & Fidget - The RPG, published by Playa Games, displayed fluctuating revenue, starting at $2.5K at the end of March and reaching $4.6K in mid-April. Revenue then dipped to $739 in early May before climbing back to $3.4K by late June. Downloads remained relatively stable, varying between 67 and 138 weekly, while active users showed minor fluctuations, peaking at 2K in late June.
Dark Nemesis: Infinite Quest from Nuverse experienced a significant drop in revenue from $5.4K at the end of March to negligible amounts by the end of June. Weekly downloads mirrored this trend, starting at 494 in late March and dwindling to zero by the last week of June. Active users also saw a steep decline from 1.7K in late March to just 76 by the end of the quarter.
Rebirth of Chaos: Eternal saga, developed by 9RING, had a more stable performance with revenue starting at $2.1K at the end of March and fluctuating slightly before settling at $971 in the final week of June. Downloads were initially low, peaking at 82 in early May and then dropping to zero by the end of June. Active users remained fairly consistent, ranging between 223 and 325 throughout the quarter.
Guardians of Cloudia by NEOCRAFT LIMITED had moderate success with revenue starting at $2.4K in late March and declining to $549 by the end of June. Weekly downloads saw a gradual increase from 22 in late March to 139 in late May, before slightly dropping to 88 by the end of June. Active users showed a steady increase, peaking at 298 in early June before a slight decline to 238 by the end of the month.
For more detailed insights and data on app performance, visit Sensor Tower.