AI Insights · Timothy · July 2022
Top 5 Android Entertainment Apps in Australia: Q2 2022
Explore the performance of the top 5 entertainment apps on the Android platform in Australia during Q2 2022, based on weekly downloads, revenue, and active users.
The second quarter of 2022 saw notable trends in the performance of the top 5 entertainment apps on the Android platform in Australia. Here’s a breakdown of how these apps fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Disney+ Disney+ from Disney showcased a consistent revenue stream, maintaining an average of around $335K per week, with peaks reaching up to $341K by the end of June. Weekly downloads fluctuated, starting at 29.1K in late March, peaking at 39.8K in mid-April, and settling at around 27.9K by the end of June. Active user numbers were robust, starting at 762.7K and peaking at 841.7K in mid-June before closing the quarter at 812.9K.
Twitch: Live Streaming Twitch: Live Streaming from Twitch Interactive, Inc. showed varied revenue trends, starting at $74K, peaking at $85.8K in mid-April, and ending at approximately $69.1K in late June. Downloads displayed modest fluctuations, with a peak of 5.1K in mid-April and a final count of 3.6K in late June. The app maintained a stable active user base, averaging around 200K throughout the quarter, with minor dips and peaks.
Paramount+ Paramount+ from ViacomCBS Streaming had a steady revenue performance, averaging around $58K per week, with a notable peak of $69.6K in mid-April. Weekly downloads saw significant fluctuation, starting at 22.1K, peaking at 31.5K in mid-April, and ending at 14.3K by the end of June. Active user figures followed a similar pattern, starting at 65.3K, peaking at 73.7K in mid-April, and closing at 61.5K.
Crunchyroll Crunchyroll from Crunchyroll, LLC experienced steady revenue growth, starting at $42.2K, peaking at $49K in mid-April, and ending at $47.3K by the end of June. Downloads varied, peaking at 5.8K in mid-April and ending at 4.1K. The app maintained a stable active user base, starting at 36.8K, peaking at 39.4K in mid-April, and closing at 32.9K.
VeVe VeVe from Ecomi showed a dynamic revenue pattern, peaking at $27.8K in late May and closing the quarter at $14.9K. The app had negligible download activity but maintained a small yet consistent active user base, starting at 621 and ending at 354 by the end of June.
For more detailed insights and data on these apps, visit Sensor Tower.