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AI Insights · Timothy · April 2022

Top 5 MMORPG Apps Performance in Chile - Q1 2022

In Q1 2022, the top 5 MMORPG apps in Chile showed varied performance in terms of downloads, revenue, and active users. Detailed insights from Sensor Tower reveal these trends.

Top 5 MMORPG Apps Performance in Chile - Q1 2022

In the first quarter of 2022, the top 5 MMORPG applications on a unified platform in Chile presented a range of performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends.

Albion Online from Sandbox Interactive GmbH saw a steady revenue stream, peaking at around $894 in late December and maintaining figures around $700 to $800 throughout the quarter. Its weekly downloads, however, showed a declining trend from 3.4K at the beginning of January to approximately 1.3K by the end of March. Active users followed a similar downward trend, starting at 4.7K in late December and dropping to 2.8K by the end of the quarter.

Dino Tamers: Jurassic MMORPG by AppForge Inc. experienced fluctuations in revenue, peaking at $94 in mid-January and again at $80 at the end of March. Weekly downloads were relatively stable, ranging from 1K to 2.5K, with a noticeable dip in mid-March. Active users saw a peak of 3.2K in early February, followed by a gradual decline to around 1.9K by the end of March.

Evil Lands: MMO RPG from Rage Quit Games had a notable increase in revenue, reaching a high of $524 in early March. Downloads peaked at 2.3K in early February but saw a decline towards the end of the quarter, settling around 1.1K. Active users peaked at 4.5K in early February and tapered off to approximately 3.3K by the end of March.

Guardians of Cloudia by NEOCRAFT LIMITED demonstrated a strong revenue performance, peaking at $5K at the end of January and maintaining figures around $3K to $4K throughout the quarter. Downloads showed a peak of 2.3K in late January, followed by a decline to around 900 by the end of March. Active users peaked at 5K in late January and stabilized around 2.8K by the end of the quarter.

School of Chaos Online MMORPG from VNL Entertainment Ltd. saw modest revenue, peaking at $197 in late December and fluctuating around $30 to $60 for the rest of the quarter. Downloads remained relatively steady, ranging from 700 to 1.1K throughout the quarter. Active users peaked at 2.5K in late February and remained stable around 2.4K by the end of March.

These insights, sourced from Sensor Tower, provide a comprehensive view of the performance trends for the top MMORPG apps in Chile for the first quarter of 2022. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022