AI Insights · Timothy · January 2022
Top 5 Entertainment Apps in Australia Q4 2021: Unified Performance
In Q4 2021, the top 5 entertainment apps in Australia showed varied trends in weekly downloads, revenue, and active users. Discover the performance data for Disney+, TikTok, VeVe Collectibles, Binge, and Netflix.
In the fourth quarter of 2021, the top five entertainment apps in Australia demonstrated diverse trends across weekly downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.
Disney+ saw a notable increase in weekly revenue, peaking at approximately $882K in late November. Weekly downloads fluctuated, starting at around 44K in early October and reaching a high of 71K by the end of December. Active users showed a general upward trend, beginning at 1.8M and rising to approximately 2.2M by the end of the quarter.
TikTok experienced significant growth in weekly revenue, with figures rising from $281K in late September to a peak of nearly $946K by mid-December. Weekly downloads had a high point of around 79K in mid-December, while active users remained relatively stable, averaging around 6M throughout the quarter.
VeVe Collectibles exhibited a varied performance in terms of revenue, with a peak of $633K in early November. Weekly downloads saw a substantial spike to about 21K in early November before stabilizing. Active users also showed a peak of around 16K in early November, followed by a gradual decline.
Binge maintained a steady weekly revenue, peaking at approximately $186K in late December. Weekly downloads increased from around 16K in late September to nearly 39K by the end of December. Active users showed a gradual increase, starting at 149K and reaching approximately 181K by the end of the quarter.
Netflix displayed consistent weekly revenue, peaking at roughly $157K in late November. Weekly downloads started at around 54K in late September and experienced a high of nearly 55K by the end of December. Active users showed a slight decline initially but rebounded to around 4.1M by the end of the quarter.
For more detailed insights on app performance, visit Sensor Tower.