AI Insights · Timothy · January 2022
Top 5 MMORPG Apps on iOS in Australia Q4 2021
A look at the performance of the top 5 MMORPG apps on iOS in Australia during the fourth quarter of 2021, based on data from Sensor Tower.
During the fourth quarter of 2021, the top 5 MMORPG apps on iOS in Australia displayed varied trends in weekly downloads, revenue, and active users. Below is a detailed overview of their performance based on data from Sensor Tower.
Sprite Fantasia
From X-LEGEND ENTERTAINMENT CO., LTD., Sprite Fantasia experienced a significant initial spike in weekly revenue, peaking at approximately $4.9K in the week of October 25. However, revenue saw a steady decline, reaching as low as $49 by the end of December. Weekly downloads followed a similar pattern, starting strong at about 3.5K in mid-October but dropping to around 324 by the end of the year.
Albion Online
Sandbox Interactive GmbH’s Albion Online showed a mixed performance. Weekly revenue fluctuated, with highs of $1.2K in late November and lows around $249 in early November. Downloads steadily declined from 783 in late September to 476 by the end of December. Weekly active users also trended downwards from 1.3K to 894 over the quarter.
School of Dragons
Knowledge Adventure’s School of Dragons had a strong performance, with weekly revenue peaking at approximately $3.7K in the final week of December. Downloads remained relatively stable, ranging between 529 and 387 throughout the quarter. Active users saw minor fluctuations, maintaining a range between 2.4K and 2K.
RuneScape
Jagex’s RuneScape demonstrated a robust increase in weekly revenue, reaching a peak of around $7K in mid-December. Downloads remained steady, generally fluctuating between 522 and 442. Active users showed minor variations, starting at 3K in late September and ending at 2.5K by the end of December.
Fate of the Empress
Wish Interactive Technology Limited’s Fate of the Empress saw consistent weekly revenue, peaking at about $10.8K in the last week of December. Downloads were relatively low and stable, starting at 907 in late September and ending at 121 by the end of the year. Active users showed a downward trend, from 4.7K in late September to 3.3K by the end of December.
This data from Sensor Tower provides valuable insights into the performance of these top MMORPG apps. For more detailed insights, visit Sensor Tower.