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AI Insights · Timothy · January 2022

Top 5 Entertainment Apps on Android in South America - Q4 2021

A detailed look at the performance of the top 5 entertainment apps on Android in South America during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Entertainment Apps on Android in South America - Q4 2021

In Q4 2021, the top 5 entertainment apps on the Android platform in South America showcased varying performance trends in terms of downloads, active users, and revenue. Here is a detailed analysis based on the data from Sensor Tower.

Netflix saw a general decline in weekly downloads throughout the quarter, starting at around 930K and dipping to approximately 560K by the end of October. However, there was a resurgence in December, peaking at about 640K in the final week. Active users exhibited a similar pattern, declining from 46.4M in late September to a low of 39.3M in late November, before climbing back to 44.8M by the end of December.

Pluto TV: Watch Movies & TV experienced fluctuating download numbers, starting at 438K and peaking at 538K in mid-October. Downloads then gradually decreased, reaching a low of around 330K in the last week of December. Active users remained relatively stable, hovering around 2.2M for most of the quarter, but dipped to approximately 2M towards the end of December.

Cine Vision V4 had a varied download trend, starting at about 569K and decreasing to a low of around 246K in mid-November. A significant spike occurred in mid-December, with downloads surging to approximately 686K and maintaining high levels through the end of the month. Active users followed a similar trend, rising from about 1.9M in late September to over 2.3M in mid-December, before stabilizing around 2.2M by the end of the quarter.

HBO Max: Stream TV & Movies showed consistent revenue growth, starting at around $111K and peaking at approximately $183K in the third week of December. Downloads fluctuated, with an initial peak of 476K in late September and another significant peak of 574K in the final week of December. Active users displayed a steady increase from about 2.7M in late September to over 3.2M by the end of December.

Google Play Games maintained a steady download rate, starting at about 450K and experiencing minor fluctuations before ending the quarter at around 453K. Active users showed a gradual increase, beginning at approximately 9.9M in late September and climbing to about 10.9M by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022