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AI Insights · Timothy · October 2021

Top 5 MMORPG Apps Performance in Mexico Q3 2021

Explore the performance of the top 5 MMORPG apps in Mexico during Q3 2021, with insights on downloads, revenue, and active users.

Top 5 MMORPG Apps Performance in Mexico Q3 2021

In the third quarter of 2021, the top 5 MMORPG applications on a unified platform in Mexico showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app's metrics during this period, based on data from Sensor Tower.

GEM-X, published by EYOUGAME(US), exhibited fluctuating trends. Weekly revenue reached a peak of approximately $3.1K in late July and saw another high of around $2.4K at the end of August. Downloads peaked at 11.2K in late July, followed by a gradual decline to around 5K by the end of September. Active users mirrored this trend, peaking at approximately 15.1K in early August before stabilizing around 10.8K at the end of the quarter.

Albion Online from Sandbox Interactive GmbH experienced a steady weekly revenue, peaking at around $1.3K in mid-August. Downloads saw a significant drop from 11.2K in late June to 4.2K by the end of September. Active users initially decreased from 13.3K in early July to 6.1K in early September, before slightly recovering to 7.7K by the end of the quarter.

School of Dragons, published by JumpStart Games, showed a notable increase in weekly revenue, peaking at approximately $1K in early August. Downloads reached a high of 7.8K in early August, followed by a gradual decline to around 4.1K in late September. Active users peaked at around 33.4K in mid-August, then slightly decreased to about 25.7K by the end of the quarter.

Guardians of Cloudia from NEOCRAFT LIMITED had a significant increase in weekly revenue, peaking at approximately $6.1K in mid-September. Downloads saw a dramatic rise to around 17.3K in late August before declining to 4.1K by the end of September. Active users surged to approximately 22.9K in late August and gradually decreased to about 10.1K by the end of the quarter.

School of Chaos Online MMORPG, published by VNL Entertainment Ltd, had a relatively stable weekly revenue, peaking at around $154 in mid-July. Downloads spiked to approximately 13.5K in mid-August before falling to around 785 by the end of September. Active users saw a peak of around 18.1K in mid-August, followed by a decline to about 6.8K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021