AI Insights · Timothy · October 2021
Top 5 MMORPG Apps on Android in Central America: Q3 2021
Discover the performance of the top 5 MMORPG applications on the Android platform in Central America during Q3 2021. Data provided by Sensor Tower.
During the third quarter of 2021, the top 5 MMORPG apps in Central America on the Android platform showed diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance:
GEM-X, published by EYOUGAME(US), experienced fluctuations in weekly downloads, peaking at 14.4K in early August before steadily declining to approximately 7.6K by the end of September. Revenue saw a peak in late July at around $3.3K, followed by a mixed trend, ending September with about $2K. Active users showed growth early in the quarter, reaching 18K in early August, but later stabilized around 14K by the quarter's end.
Albion Online from Sandbox Interactive GmbH had a varied performance in downloads, starting strong with 13.6K in early July, but dropped to 3.5K by the end of August. The numbers slightly recovered to 4.8K in late September. Revenue peaked in late July at $1.4K and then saw a general decline to about $800. Active users followed a declining trend from a high of 15.7K in early July to around 8.7K by the end of the quarter.
School of Dragons by JumpStart Games showed a notable increase in downloads mid-quarter, reaching 9K in early August, before settling around 4.9K by the end of September. Revenue was relatively stable, peaking at $325 in mid-July and ending the quarter at $167. Active users saw significant growth, peaking at 38.5K in mid-August, before dropping slightly to around 29.7K by the end of the quarter.
Guardians of Cloudia, published by NEOCRAFT LIMITED, saw a massive spike in downloads in late August with 21.9K, followed by a declining trend to around 4.3K by late September. Revenue displayed a consistent upward trend, reaching a peak of $7.4K in mid-September. Active users surged to 27.7K in late August, later stabilizing around 11.2K by the end of the quarter.
School of Chaos Online MMORPG from VNL Entertainment Ltd had a significant increase in downloads in early August, peaking at 13.7K, before declining to approximately 937 by the end of September. Revenue remained relatively low throughout the quarter, with a peak of $127 in mid-September. Active users saw a peak of 18.1K in mid-August but gradually decreased to about 7K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.