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AI Insights · Timothy · October 2021

Top 5 Entertainment Apps on Android in South America Q3 2021

Discover the performance trends of the top 5 entertainment apps on Android in South America during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Entertainment Apps on Android in South America Q3 2021

The third quarter of 2021 saw dynamic changes among the top 5 entertainment apps on Android in South America. Here’s a closer look at their performance trends based on data from Sensor Tower.

Globoplay: Futebol Brasileiro! experienced a notable increase in weekly revenue, starting from approximately $210K at the end of June and peaking at around $323K in mid-September. Weekly downloads fluctuated, with a high of 230K in late July and a low of 100K at the end of September. The app's weekly active users also showed a mixed trend, with a peak of 8.6M in late July and a decrease to around 4M by the end of September.

Disney+ saw its weekly revenue reach a high of roughly $300K in mid-July, with minor fluctuations throughout the quarter, ending at around $290K. Weekly downloads were strongest at the beginning of the quarter, with over 1M in late June, gradually decreasing to about 301K by the end of September. Weekly active users peaked at 8.4M in early July and decreased to 5.2M by the end of the quarter.

HBO Max: Stream TV & Movies showed varied performance in terms of weekly revenue, starting at around $19K in early July and peaking at $160K in early September. Weekly downloads began at 1.9M in late June, dropping to around 476K by the end of September. Weekly active users saw an upward trend initially, peaking at around 2.9M in late July before slightly declining to 2.7M by the end of the quarter.

Crunchyroll maintained a consistent increase in weekly revenue, starting at $64K in late June and reaching approximately $85K by late September. Weekly downloads showed minor fluctuations, with a peak of 136K in mid-August and a decrease to around 93K by the end of September. Active users remained relatively stable, with a slight decrease from 1.3M at the beginning of the quarter to 1.2M by the end.

Twitch: Live Streaming saw its weekly revenue fluctuate, peaking at around $86K in late July and ending the quarter at approximately $69K. Weekly downloads started strong at 214K in late June, but gradually decreased to 158K by the end of September. Active users experienced a slight decline from 3.5M at the beginning of the quarter to around 3M by the end.

For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021