AI Insights · Timothy · October 2025
Top MOBA Apps Performance in Qatar Q3 2025
Explore the performance trends of the top five MOBA applications on a unified platform in Qatar during the third quarter of 2025, with insights from Sensor Tower.
In the third quarter of 2025, Mobile Legends: Bang Bang saw a fluctuating trend in weekly revenue, peaking at approximately $8.8K in early August and closing the quarter with nearly $9K. Downloads were generally stable, with a notable spike to 1.5K in mid-August. Active users ranged from 2.9K to 3.8K, with a peak in early August.
League of Legends: Wild Rift experienced a varied revenue pattern, peaking at $3K at the end of September. Downloads remained low, generally under 100 weekly, while active users hovered around 500-600.
Honor of Kings showed a gradual increase in revenue, reaching just over $1K in early September. Downloads saw a decline throughout the quarter, while active users varied between 1.2K and 1.8K.
Pokémon UNITE maintained a modest revenue stream, peaking at nearly $200 in late September. Downloads fluctuated slightly, while active users remained consistently around 1.8K.
DRAGON BALL GEKISHIN SQUADRA, new to the scene, showed an initial revenue of $350, rising to $618 mid-month before settling at $225. Downloads started strong at 1.1K but decreased over the weeks, with active users following a similar pattern.
These insights, sourced from Sensor Tower, provide a clear view of the trends within the MOBA genre in Qatar, highlighting the dynamics of user engagement and monetization across platforms.