AI Insights · Timothy · October 2025
Top 5 MOBA Apps on Android in Switzerland, Q3 2025
Explore the performance of the top MOBA apps on Android in Switzerland during Q3 2025, featuring trends in downloads, revenue, and active users.
In the third quarter of 2025, the top five MOBA (Multiplayer Online Battle Arena) apps on the Android platform in Switzerland showcased varied performance trends in terms of downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into each app's trajectory.
Mobile Legends: Bang Bang demonstrated a dynamic revenue pattern beginning at around $7.2K and fluctuating throughout the quarter, ending at approximately $6.1K. Downloads peaked mid-quarter at 203K, while active users remained relatively stable, hovering around 2.6K to 2.9K.
League of Legends: Wild Rift saw a notable revenue increase, starting from $3.7K and culminating in a peak of $7.8K by the quarter's end. Downloads remained consistent, with a slight uptick to 85K in late September. Active users showed a steady rise, increasing from 690 to 720 by the quarter's close.
Honor of Kings experienced a modest revenue increase, peaking at $1.1K in early September. Downloads followed an upward trajectory, reaching 118K, while active users grew from 296 to 412, indicating growing engagement.
DRAGON BALL GEKISHIN SQUADRA entered the quarter with strong revenue growth, starting at $556 and rising to $1.7K by the end of September. Downloads initially spiked at 1.05K but gradually declined to 270, with active users decreasing from 526 to 178.
Arena of Valor maintained a relatively low but stable revenue stream, peaking at $268. Downloads were minimal, with a slight increase to 17K in late August. Active users saw a minor increase towards the quarter's end, reaching 22.
For more detailed insights into these apps' performance, visit Sensor Tower's comprehensive data analytics platform.