AI Insights · Timothy · July 2025
Top 5 MOBA Apps Performance in South America, Q2 2025
Explore the performance of the top 5 MOBA apps in South America during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top MOBA applications in South America showed varied performance across downloads, revenue, and active users. Here’s a closer look at how each app fared, based on data from Sensor Tower.
Mobile Legends: Bang Bang from MOONTON saw its weekly revenue peak at $273.9K at the end of March, with a general decline towards the end of the quarter. Downloads surged significantly in late April and early May, reaching a high of 281K in the first week of May. The active user base remained robust, peaking at over 2.1M in mid-April.
League of Legends: Wild Rift by Riot Games experienced a steady increase in revenue throughout the quarter, ending with approximately $173.9K in the last week of June. Downloads were relatively stable, peaking at 41.2K in early June. Active users remained consistent, with a slight increase towards the quarter’s end, reaching over 501K.
Honor of Kings, published by Level Infinite, showed a notable rise in weekly downloads towards the end of June, peaking at 87.3K. Revenue fluctuated with a high of $60.9K in early June. Active users saw an upward trend, closing the quarter at 716K.
Pokémon UNITE from The Pokemon Company maintained a steady revenue stream, with minor fluctuations around $10K to $13K weekly. Downloads peaked at 44.2K in early June, while active users increased towards the end of the quarter, reaching 576K.
Lastly, Battle Cars: Nitro PvP Shooter by Tiny Bytes saw a surge in downloads in late April, reaching 77.7K. Revenue was modest, with a peak of $330 in the final week of June. Active users peaked at 96.2K in late April.
For more detailed insights and data trends, visit Sensor Tower's platform.