AI Insights · Timothy · July 2025
Top MOBA Apps Performance in Middle East Q2 2025
Explore the performance trends of the top MOBA applications in the Middle East for Q2 2025, with insights into downloads, revenue, and active users.
In the second quarter of 2025, the Middle East saw significant activity among the top Multiplayer Online Battle Arena (MOBA) applications on a unified platform. Here’s a closer look at the performance of the leading apps, based on data from Sensor Tower.
Mobile Legends: Bang Bang by MOONTON, a popular choice, observed a fluctuating trend in weekly revenue, starting at around $295K and experiencing a dip to approximately $99K mid-quarter, before climbing back to $175K by the end of June. Weekly downloads remained relatively stable, with peaks reaching 18.5K. Active users initially decreased from 333K but saw a resurgence towards the end of the quarter, closing at 344K.
Tiny Bytes’ Battle Cars: Nitro PvP Shooter showed modest revenue, peaking at about $321 in mid-May. Downloads peaked early in the quarter at 6.8K but saw a decline to 1.4K by June's end. Active users had a slight increase mid-quarter, stabilizing around 15.5K.
Honor of Kings from Level Infinite saw its revenue rise from $6.1K to $8.8K by June. Downloads surged dramatically in the last week of the quarter, reaching 11.9K from a steady 2-3K earlier. Active users increased significantly, ending the quarter at over 20.6K.
League of Legends: Wild Rift by Riot Games experienced a revenue spike, peaking at nearly $50K in late April. Downloads remained consistent, hovering around 1.7K. Active users fluctuated slightly but showed an overall increase, ending at 16.6K.
Lastly, Pokémon UNITE from The Pokemon Company maintained stable revenue, peaking at about $1.3K in mid-June. Downloads saw a peak in early June at 2.2K. Active users showed consistency, averaging around 32K throughout the quarter.
For more detailed insights and analytics, visit Sensor Tower’s platform.