AI Insights · Timothy · July 2025
Top 5 MOBA Apps in Italy: Q2 2025 Performance on Unified Platform
Explore the performance trends of the top 5 MOBA apps in Italy during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the top five MOBA applications on the unified platform in Italy demonstrated varied performance trends. Here's a closer look at their weekly metrics based on Sensor Tower data.
Pokémon UNITE saw fluctuations in its weekly revenue, starting at around $1.1K and peaking at $2.3K in mid-April. Downloads showed an upward trajectory, reaching a high of approximately 3.2K in early June. Meanwhile, active users increased from 21.2K to 18.2K by the end of the quarter.
Mobile Legends: Bang Bang experienced a decrease in weekly revenue, starting from $51K and dipping to around $20K in June, with a slight recovery to $32K by the end of the quarter. Downloads followed a similar trend, with numbers ranging from 1K to 2.3K. Active users showed a gradual decline from 23.7K to 19.2K.
Battle Cars: Nitro PvP Shooter maintained low revenue figures, peaking at just over $300 in early May. Downloads peaked at 2K in May, followed by a decline to 355 by the end of June. Active users rose from 2.1K in March to 4.3K in mid-May, then settled around 3.8K.
League of Legends: Wild Rift showed a varied revenue pattern, beginning at $10.5K and peaking at $35.1K in late April. Downloads remained stable, averaging around 900 to 1K weekly. Active users fluctuated, starting at 32.4K and reaching 36.4K by the quarter's end.
Honor of Kings reported significant revenue, peaking at $35.8K in early May. Downloads were consistent, peaking at 1.8K in late June. Active users began at 12.8K, declining steadily to 7.2K by the end of the quarter.
For further insights and detailed analytics, visit Sensor Tower's platform.