AI Insights · Timothy · July 2025
Top 5 MOBA Apps Performance in Chile Q2 2025
Explore the performance of top MOBA apps in Chile during Q2 2025, highlighting trends in downloads, revenue, and active users.
During the second quarter of 2025, the performance of top MOBA applications on the unified platform in Chile revealed notable trends in downloads, revenue, and active users.
Mobile Legends: Bang Bang from MOONTON showed a fluctuating weekly revenue, peaking at roughly $33.4K at the start of April, then dropping to around $9.7K by late June. Downloads experienced a peak of about 3.5K in late April, following a more stable pattern thereafter. Active users increased from approximately 26.3K to 38.3K mid-quarter, before decreasing to 33.6K by the end of June.
League of Legends: Wild Rift by Riot Games saw a high in weekly revenue at $29.7K in late April, with a more stable revenue around $14K to $16K towards the end of the quarter. Downloads remained steady, ranging between 1.7K and 2.1K, while active users showed a decline from 25.5K to 18K mid-quarter, then rebounded to 21.3K by the end.
Pokémon UNITE from The Pokemon Company maintained a consistent revenue, peaking at $1.8K in mid-April. Downloads increased notably to 2.5K in early June. Active users ranged from 26K to 31.3K, with a gradual decline to 25.5K by the end of June.
Battle Cars: Nitro PvP Shooter by Tiny Bytes experienced modest revenue, peaking at $71 in mid-April. Downloads spiked to 3.3K in late April but decreased to 484 by the end of June. Active users mirrored this trend, peaking at 4K before stabilizing around 3K.
Honor of Kings from Level Infinite showed a steady revenue increase, peaking at $5.3K in early June. Downloads rose significantly to 2K by the end of the quarter. Active users increased from 2.1K to 3.9K by late June.
These insights are based on data from Sensor Tower, where more detailed information is available.