AI Insights · Timothy · July 2025
Top 5 MOBA Apps in Saudi Arabia: Q2 2025 Performance
An overview of the performance trends for the top 5 MOBA apps in Saudi Arabia during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the performance of the top 5 MOBA applications on a unified platform in Saudi Arabia showcased varied trends in downloads, revenue, and active users. Here's a closer look at each app's performance, based on data from Sensor Tower.
Mobile Legends: Bang Bang saw fluctuations in its weekly revenue, starting with approximately $78.7K and ending at $42.6K. Downloads peaked at 9.4K in late April and remained steady, while active users increased from 235.3K to 251.3K by the end of June.
League of Legends: Wild Rift experienced a peak in revenue at $13.7K in late April, with downloads remaining relatively stable around the 700-900 range. Active users fluctuated, peaking at 9K in mid-May before settling at 5.8K.
Honor of Kings maintained a consistent revenue stream, peaking at $2.4K at the end of June. Downloads showed a significant increase from 1.1K to 4.5K, while active users rose sharply from 6.9K to 9.3K.
Pokémon UNITE had modest revenue, peaking at $260 in late May. Downloads were stable, reaching a high of 883 in late June. Active users slightly decreased from 12.6K to 12.1K.
Arena of Valor showed minimal revenue, with a notable rise to $191 at the end of June. Downloads and active users remained low, with minor fluctuations.
These insights, drawn from Sensor Tower's comprehensive data, provide a snapshot of the competitive landscape in the MOBA category in Saudi Arabia for Q2 2025. For more detailed analytics, visit Sensor Tower's platform.