AI Insights · Timothy · July 2025
Top 5 MOBA Apps Performance in Ecuador Q2 2025
Explore the performance trends of the top MOBA apps in Ecuador during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the MOBA genre in Ecuador saw dynamic shifts across the top five applications. These insights, sourced from Sensor Tower, reveal key trends in downloads, revenue, and active users on a unified platform.
Mobile Legends: Bang Bang by MOONTON experienced notable fluctuations in its weekly revenue, beginning at around $7.1K and gradually declining to approximately $3.4K by the end of June. Downloads peaked in late April with 4.9K before tapering off to about 2.2K in late June. Active users followed a downward trend, dropping from 41.6K to 23.9K over the quarter.
League of Legends: Wild Rift from Riot Games exhibited a mixed revenue pattern, starting at $2.5K, peaking at $4.4K in late April, and settling around $2.6K by June's end. Downloads saw a decline from 1.1K to 757, while active users decreased steadily from 16.8K to 10.4K.
For Honor of Kings, published by Level Infinite, revenue began at $1K and showed a slight dip to $751 by the quarter’s conclusion. Downloads spiked to 1.1K in early June, and active users increased from 1.5K to 2.4K mid-quarter before settling at 1.7K.
Pokémon UNITE by The Pokemon Company maintained low but consistent revenue, starting at $394 and descending to $171. Downloads reached their highest at 1.5K in June, with active users fluctuating around the 6K mark, peaking at 6.8K mid-quarter.
Finally, Arena of Valor from Level Infinite showed minimal revenue and download activity, with revenue peaking at $47 and downloads remaining in the single digits. Active users hovered around 400 throughout the quarter.
For more detailed insights and data, visit Sensor Tower's reports on these applications.