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AI Insights · Timothy · July 2025

Top 5 MOBA Apps Performance in Chile, Q2 2025

Explore the trends in downloads, revenue, and active users for the leading MOBA apps in Chile during Q2 2025, based on Sensor Tower data.

Top 5 MOBA Apps Performance in Chile, Q2 2025

In the second quarter of 2025, the performance of the top five MOBA applications in Chile on a unified platform showcased varied trends across downloads, revenue, and active users, as per Sensor Tower's data.

Mobile Legends: Bang Bang from MOONTON saw a fluctuating revenue pattern, starting the quarter at approximately $33.4K, and experiencing a decline with a slight recovery, ending at about $20K. Weekly downloads peaked at 3.5K by the end of April, while active users grew steadily, peaking at over 38K mid-June.

League of Legends: Wild Rift by Riot Games had a notable spike in revenue at nearly $29.7K in late April. Downloads remained relatively stable around 2K weekly, with active users gradually decreasing, starting at 25.5K and slightly rising to 21.3K by the quarter's end.

Honor of Kings from Level Infinite showed moderate revenue fluctuations, peaking at $5.3K in early June. Downloads showed a significant jump towards the end of the quarter, reaching over 2K, while active users increased from 2.2K to nearly 4K.

Pokémon UNITE presented a consistent revenue pattern, hovering around $1.5K. Downloads peaked at 2.5K in early June, and active users remained strong throughout, peaking at over 31K in mid-May.

Finally, Arena of Valor experienced modest revenue, with a peak of $329 at the end of June. Downloads and active users were relatively low, with downloads peaking at 75 in late April and active users slightly declining from 660 to 519.

These insights highlight the dynamic nature of the MOBA category in Chile, with each app showing unique patterns in engagement and monetization. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025