AI Insights · Timothy · June 2025
MOBA App Performance in UAE: Q2 2025
Explore the performance of top MOBA apps in the UAE during Q2 2025, with insights from Sensor Tower on downloads, revenue, and active users.
In the second quarter of 2025, Mobile Legends: Bang Bang experienced fluctuations in revenue, starting at approximately $117K and peaking at $144K towards the end of April. Downloads remained relatively stable, averaging around 2.8K weekly, while active users saw a notable rise from 50.1K to 54.9K by June's end.
League of Legends: Wild Rift demonstrated a varied revenue pattern, with a peak of $17.6K at the end of April. Downloads were consistent, hovering around 300-400 weekly, and active users maintained a steady presence, concluding the quarter at 4.7K.
Honor of Kings saw a significant increase in revenue from $2.7K to $4.6K by the end of June. Downloads surged in the last week of the quarter, reaching over 4.1K. Active users showed a marked increase, ending the quarter at 5.5K.
Pokémon UNITE had a steady revenue stream, peaking at $446 in early June. Weekly downloads varied, with a high of 447 in mid-June, and active users remained robust, averaging around 13K.
SLAP: Water War & Social Games recorded low revenue, peaking at $205 in mid-April. Downloads decreased significantly over the quarter, starting at 277 and dropping to single digits by June.
These insights are based on Sensor Tower data, offering a comprehensive view of the MOBA market trends in the UAE for Q2 2025. For more detailed analytics, visit Sensor Tower's platform.