AI Insights · Timothy · June 2025
Top 5 MMORPGs on Unified Platform in South America, Q2 2025
Explore the performance of the top 5 MMORPG apps in South America during Q2 2025, featuring trends in downloads, revenue, and active users.
In the second quarter of 2025, the MMORPG market in South America saw notable performances from the top five applications on a unified platform, combining insights from both iOS and Android. Here's a detailed look at each app's trends in weekly downloads, revenue, and active users.
MU: Dark Epoch from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED, demonstrated a consistent increase in weekly revenue, reaching approximately $42K by the end of June. Weekly downloads saw a decline from around 47K in early April to about 7.4K by the end of the quarter. Active users started strong at 135K and gradually decreased to 101K.
Ragnarok X: Next Generation by GRAVITY GAME HUB (GGH) PTE. LTD. launched in May, initially garnering $10K in revenue, which peaked at $43K in early June before settling at $31K. Downloads started at 54K, doubling to 109K in the second week, then tapering to 17K. Active users followed a similar pattern, peaking at 93K and ending at 32K.
ODIN:VALHALLA RISING from Kakao Games Corp. saw its revenue peak at $42K in the first week post-launch. Downloads started high at 168K, dropping to around 2.8K by the quarter's end. Active users mirrored this trend, with an initial surge to 114K, decreasing to 9K.
Evil Lands: Epic MMORPG game by Rage Quit Games maintained modest revenue, peaking at $3.7K in mid-April. Downloads fluctuated, peaking at 44K, while active users saw a high of 43K, closing the quarter at 21K.
Dino Tamers: Jurassic MMORPG by AppForge Inc. maintained steady revenue under $200. Downloads increased from 11K to nearly 26K mid-quarter, while active users rose from 20K to 33K by late June.
These insights, sourced from Sensor Tower, highlight the dynamic landscape of MMORPGs in South America. For further details, visit Sensor Tower's platform.