AI Insights · Timothy · July 2025
Top 5 MMORPG Apps Performance in France, Q2 2025
Explore the performance of the top MMORPG apps in France during Q2 2025, with insights into downloads, revenue, and active user trends.
In the second quarter of 2025, the MMORPG market in France showcased interesting trends across the top five apps on a unified platform. This analysis draws on data from Sensor Tower, providing a glimpse into the weekly downloads, revenue, and active users.
DOFUS Touch: A WAKFU Prequel experienced a peak in weekly revenue at approximately $85.8K in late April, with another significant high of about $80.8K at the end of June. Weekly downloads varied, reaching a high of 4.2K mid-April, while active users saw a decline from 19K in mid-May to about 14.3K by the end of June.
Diablo Immortal saw a notable increase in revenue, peaking at roughly $57.2K in the last week of June. Downloads remained relatively steady, averaging around 1.5K weekly, while active users fluctuated, starting at 11.3K in early April and ending at 11.7K by June.
ATHENA:Blood Twins launched in mid-May and quickly captured attention, with revenue peaking at around $41.9K in late May. Downloads showed a sharp decline from 37.3K in mid-May to just 697 by the end of June. Active users followed a similar trend, decreasing from 28.6K to 2.5K over the same period.
The Legend of Neverland maintained a stable revenue stream, with a peak of $13.9K at the end of April. Downloads ranged from 500 to 2K weekly, while active users increased from 2.1K in early April to 5.7K by June.
Go Go Muffin experienced a peak revenue of $12.1K in late April. Downloads decreased significantly from 1.1K at the start of April to 53 by the end of June. Active users fluctuated slightly but ended the quarter with about 1.8K users.
These insights into the MMORPG landscape in France highlight the dynamic nature of app performance, with varying trends across downloads, revenue, and active users. For more detailed analytics, visit Sensor Tower.