AI Insights · Timothy · July 2025
Top 5 MOBA Apps on iOS in the Netherlands: Q2 2025 Performance
Explore the performance trends of the top five MOBA apps on iOS in the Netherlands during Q2 2025, highlighting downloads, revenue, and active users.
During Q2 2025, the top five MOBA applications on iOS in the Netherlands showed varied performance trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the competitive landscape of mobile gaming apps.
Mobile Legends: Bang Bang from MOONTON experienced fluctuations in weekly revenue, peaking at approximately $18K in early May and ending the quarter around $10K. Downloads remained relatively stable, peaking at 263 in the final week of June. Active users saw a decrease from 1.4K at the start of the quarter to just over 1.2K by the end.
League of Legends: Wild Rift by Riot Games showed a strong revenue performance, surging to $14K in late April and maintaining around $8K in the final week. Weekly downloads showed growth, peaking at 303 downloads in early June. Active users remained steady, with slight fluctuations, ending at 4.6K.
Honor of Kings from Level Infinite had a notable increase in revenue, reaching $2.8K in late May, before settling around $862 by the end of June. Downloads showed a gradual increase, ending at 146, while active users rose from 339 to over 500.
Onmyoji Arena by NetEase Games had modest revenue, with a peak of $261 in late April, and minimal download activity throughout the quarter. Active users remained consistently low, with a slight drop towards the end.
Arena of Valor also from Level Infinite, had a modest revenue peak at $171 in late April. Downloads were sporadic, peaking at 17 in mid-April, while active users hovered around 30 to 38 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.