AI Insights · Timothy · April 2025
Top 5 MOBA Apps Performance in South America Q1 2025
Explore the performance trends of the top 5 MOBA apps on a unified platform in South America during Q1 2025, including downloads, revenue, and active user metrics.
In the first quarter of 2025, the Mobile Legends: Bang Bang from MOONTON showed varied performance in South America. Weekly revenue started strong at $268.9K, dipped mid-quarter, and closed with an impressive $274K. Downloads peaked at 173.5K in the first week, with a slight drop to 72.4K by the end of March. Active users remained robust, fluctuating around the 2M mark.
Pokémon UNITE by The Pokemon Company experienced a modest revenue increase, reaching $27.7K in early March. Downloads saw a significant jump to 117.9K in late February, although they tapered to 29.9K by the quarter's end. Active users showed a decline from 817.3K to 523.5K.
Honor of Kings from Level Infinite had a notable weekly revenue peak of $83.9K in late January, with a steady average around $50K. Downloads were consistent, averaging around 50K, while active users hovered close to 650K, despite a slight dip mid-quarter.
The League of Legends: Wild Rift by Riot Games had a revenue high of $262.4K in late January, ending the quarter at $130.6K. Downloads remained steady, ranging from 31K to 51.5K, while active users showed a decline from 718.8K to 502.5K.
Lastly, Battle Cars: Nitro PvP Shooter by Tiny Bytes recorded a modest revenue, peaking at $362. Weekly downloads surged to nearly 30K in early March before settling at 11.9K. Active users grew steadily, reaching 50.1K by late March.
These insights, drawn from Sensor Tower data, highlight the dynamic performance of MOBA games in South America. For more detailed analysis, visit Sensor Tower's website.